FYI,I've been pretty busy with school and it is the primary reason why I haven't been blogging about games lately :(
BUT in gaming related news, I'm mostly playing Brain Age 2, the most I've been able to do is watch classmates play the Call of Duty 4 and Unreal Tournament demos *drool*.
I want to play Portal badly but I'll have to wait until the holidays. That and I miss Guild Wars a lot.
Monday, November 5, 2007
Monday, October 15, 2007
Good gawd!
OMG I almost had a heart attack when I saw this. It's only been on my mind since FOREVER!!!! YESSSSHHH, get it together Capcom! XD
Watch the Vid!
I have to get a 360 now :S
It would be wicked if this game came out for Wii. I can dream can't I?
If you're reading this still and don't know what I'm talking about for SHAME!!! Go NOW! (or you can always look at the label post, cheater!)
Watch the Vid!
I have to get a 360 now :S
It would be wicked if this game came out for Wii. I can dream can't I?
If you're reading this still and don't know what I'm talking about for SHAME!!! Go NOW! (or you can always look at the label post, cheater!)
Saturday, September 29, 2007
Finally!

(Fire Emblem pic from ign.com)
Hey all!
Lately since school, I haven't been able to get my hands on any games... until a couple days ago (see how long that lasted?) Anyway, I was able to play some DK: Jungle Climber, Taiko Drum (Japanese release) and Drawn to Life for the DS. I was also able to clock a couple of hours on the new GW expansion Eye of the North. I hope to at least provide quick reviews of a couple of them, very very quick reviews since I have to get to school to do my animations.
DK: Jungle Beat - (Game play time 15 min)
To sum it up, there is little difference between this version and the version for GBA (I haven't encountered any use for the stylus yet). The premise of this game is to be able to jump and swing your way through using hand holds and special jumps. Timing is key in this game as you rotate around hand holds aiming for various items and enemies.
Taiko Drum - (Game play time 25 min)
I love music games, and for a hand held version of the PS2 one I've played it's pretty addicting. You use two styluses and hit the picture of the drum on the touch screen. It plays like the one to the PS2, hit in the middle for the red circles and hit the sides for the blue ones. There are also classic 8-bit themes as well that you can play, but the other songs are all in Japanese because it's an import.
Drawn to Life - (Game play time 25 min)
A very innovative game that really utilizes the stylus and touch screen! I was pretty involved drawing all the little aspects of my world. You can draw what your character looks like, what the objects he/she interacts with and the background and people involved. So far so good! Hopefully this will lead to a full review!
Guild Wars: Eye of the North - (Game play time about 10+hrs)
So far I'm enjoying the expansion, there are a lot of little things that they've added like sound clips to some of the characters (which freaked me out at first because it was pretty loud) so it reminds me a little of Warcraft. Obviously they've added more skills and armor, they also have a hall of monuments, which is alright... I think I have to play this one a bit more or write reviews on the other ones....
Oh and in other game news, Fire Emblem for Wii looks awesome, gotta get around to finishing the one for GC O_o;;
Bye for now!
Thursday, September 13, 2007
Windsor McCay and Little Nemo: The Dream Master

So, the first week of school has come and gone and the work is starting to pile up! I actually just came home from school about half an hour ago, yeeesh. Anyway, it's fun times still (even though it's a lot of work) and I enjoy one class in particular, Animation history class!
Now I know, w-t-f, history? (No not Work Time Fun, lol) But it's more interesting than regular history, hell, it's more interesting than a lot of non-history things too! We learned about the father of Animation, Windsor McCay. He is responsible for making Animation what it is today. Just watching his animations made me want to animate and get better.
Winsor McCay (September 26, 1867(?) – July 26, 1934) was a prolific artist and pioneer in the art of comic strips and animation. His comic strip work has influenced generations of artists, including creators such as Moebius, Chris Ware, William Joyce, and Maurice Sendak. His early animated films far outshone the work of his contemporaries, and set the model to be followed by Walt Disney and others. His two best-known creations are the newspaper comic strip Little Nemo in Slumberland, which ran from 1905 to 1914, and the animated cartoon Gertie the Dinosaur, which he created in 1914.I was surprised to find that he made Nemo in Slumberland! Why, you ask? Well, back in 1990 Capcom released a game called Little Nemo: The Dream Master for the NES. I remember playing that game and thinking how awesome the gameplay and storyline were so I was excited to find out the connection. Anyway, just being geeky, I thought that connection was pretty cool (well the game is based off the movie, based off the comic), now I want to get the old Nemo comics.
Oh, and in case you've never played the NES game, click here to see a video.
Labels:
animation,
capcom,
little nemo: the dream master,
NES,
windsor mccay
Monday, September 10, 2007
First week of school ZOMG!
So I've just had my first taste of Animation school and let me tell you, it is SO much work!!!! Aghhhh, but I'm having way more fun than when I was in Design! I don't know how much game playing I can do but I did manage to convince one of the other guys to bring in his PS2 and guitar hero! :D I gotta try the 80's version still but yeah, it was a nice icebreaker, the 2nd years came in and played :)
Anyhoo, still getting adjusted, it's been a year since I was in school and I anticipate a lot of work >.< so please be patient with me please!
Also, as mentioned before I might post some stuff about animation as well so just a heads up again :P
Later all!
Anyhoo, still getting adjusted, it's been a year since I was in school and I anticipate a lot of work >.< so please be patient with me please!
Also, as mentioned before I might post some stuff about animation as well so just a heads up again :P
Later all!
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